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Coen Hooper - Grey Cult
Programmer, 3D Environments and Animation
My non-game Art Projects
( UE5, Mudbox, Maya, Substance )
A world building project developed in Unreal Engine 5. Witness the treasure of the Satyrs- and their guardian!
( Blender, Substance )​
A project about developing a humanoid, mythical creature. A breakdown of my process.
( Maya, Substance )
Two projects done for my first semester of QUT inspired by Dr. Seuss
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