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My non-game Art Projects

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( UE5, Mudbox, Maya, Substance )

A world building project developed in Unreal Engine 5. Witness the treasure of the Satyrs- and their guardian!

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( Blender, Substance )​

A project about developing a humanoid, mythical creature. A breakdown of my process.

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Maya, Substance )

Two projects done for my first semester of QUT inspired by Dr. Seuss

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